Playable Games
Christmas Cannon
This game was made in Macromedia Flash (now owned by Adobe) for a class on writing Actionscript. The project was to make a game, completely in Flash and write all the code to make the game playable. It was nearing Christmas time, so I decided to make a Christmas-themed game. There’s a turret at the bottom which fires Christmas trees, and your goal is to shoot them at Santa to blow up his sleigh, and to shoot down the parachuting elves! You use the keyboard arrow keys to rotate the turret, and the spacebar to fire. Take a look at the screenshots below, or you can actually play the game here!
Galaga 2
Growing up, one of my favorite games to play on my old Nintendo was Galaga. When it came time at school to write our first games using Macomedia Director, what else could I choose to base my game off of? I wrote all the code and logic for this game using Director’s “Lingo” language, and I created all the visual assets as well. The game is controlled using the standard keyboard arrows to move and spacebar to fire. Enemies will move around, and fire green lasers at you, while you must avoid these lasers and fire back with your missiles! Again, there are screenshots below, but you may also download this game and actually play it. Download Mac Version (13MB) or Download Windows Version (13MB).
Renderware Level
This isn’t as much of a game as it is a playable level in a 3D game engine. This was made for a class where we learned how to make 3D models for video games. We got together in teams and we made models that would all fit well together in a game level. I did make a few models for this level, but my main job for this project was to use a program called Renderwear Studio to combine all the models into the level, placing lights, making warp points, and generally just make the level work as we wanted. There are some screenshots below from the level we made, and it is also available for download for Windows only (24MB).
To play this, your computer must have at least Windows 2000 or XP, a 1.2+ Ghz CPU, and 64MB video card. To walk around the level, press W to move forward, S to move backwards, and A and D to strafe left and right. To look around move your mouse, and to fire the weapon press the mouse button. And please do remember, there’s nothing to actually do in the level other than run around, ride the elevator and find the warp points. There are some technical bugs with how the level plays, but our job was only to make models and put them in a level, so don’t blame me if you fall of a cliff!
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